Thursday, September 5, 2013

Temple Run now available for 512MB RAM Windows Phone 8 Devices:





The high profile game Temple Run is now available for the lower specification (512MB RAM) Windows Phone 8 devices (e.g. Nokia Lumia 520, 620, 720 and HTC 8S). When it was first released the game was only available for Windows Phone 8 devices with 1GB RAM (e.g. Nokia Lumia 920, 820, HTC 8X, Samsung ATIV S).

The latest updated for Temple Run (version 1.5.2) was made available late last week and the official Temple Run Twitter account noted that it included support for 512MB RAM devices. However, due to a problem with the Windows Phone Store, the new version was not initially available for download the lower spec devices. This download issue has now been resolved and the game is now available for all Windows Phone 8 devices.

The extended compatibility has be achieved thanks to optimisations within game and the Unity game engine that it runs on. The latter, a result of improvements being delivered as Unity for Windows Phone goes through its beta program, has significance beyond Temple Run.

A number of other high profile Unity powered games are also currently only available for higher specification devices, but the same optimisations suggest that memory related compatibility updates might also be made available for these titles. Just as importantly, it also suggests that most future Unity powered games will be available for all Windows Phone 8 devices.

The 512MB/1GB app and game divide remains one of the key reasons you might choose a high spec device (e.g. Nokia Lumia 820) over a low spec device (e.g. Nokia Lumia 720). Currently there are just over 300 apps and games in the Windows Phone store that are only compatible with 1 GB devices. While this is a much lower proportion that was the case for the 512MB/256MB divide on Windows Phone 7.5, there are a number of high profiles apps and games on this list. We'll be taking a more detailed look at this topic in a future feature.

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